Component to quickly convert 3D terrain model created using 3DMax, Terragen or any other editor to Unity Terrain.
Features:
• Unlimited number of models and terrains used in the component;
• Terrains are created in the same place where the meshes.
• Convert the main texture of models to textures of terrain.
• Seamless result, when working with multiple terrains;
• Manually adding models or automatic detection of all models in the layer;
• No need to manually add the components of physics.