private var Color_R_Changing : float = 0.7529f;
private var Color_G_Changing : float = 0.3725f;
private var Color_B_Changing : float = 0.2313f;
private var IS_Color_Open : boolean = false;
public var MyGUIStyle : GUISkin;
private var dialogBg_Color : Color; //颜色的数值RGB值
public var dialogBg : GameObject; //需要更改颜色的模型
private var diaMaterial: Material; //需要更改颜色的模型的材质
public var RGBNum : Texture[];