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标题: 如何实例化一个对象放在另一个对象的子物体中 [打印本页]

作者: 比巴卜    时间: 2013-3-15 08:52
标题: 如何实例化一个对象放在另一个对象的子物体中
sprite1.transform.parent= ((GameObject)Instantiate(preFab, new Vector3(sprite1.transform.position.x, sprite1.transform.position.y, -0.009681821f), Quaternion.identity)).transform;

不正确 错哪了
InvalidCastException: Cannot cast from source type to destination type.
Server+<AwakeWait>c__Iterator3.MoveNext () (at Assets/Scripts/Server.cs:35)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Server:Awake() (at Assets/Scripts/Server.cs:26)





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