This section covers the basic operations of the Animation View, such as creating and editing Animations Clips.本节涵盖动画视图的基本操作,如创建和编辑动画剪辑。
This section explains how to create Animation Curves, add and move keyframes and set WrapModes. It also offers tips for using Animation Curves to their full advantage.本节介绍怎样创建动画曲线、添加和移动关键帧以及设置循环模式。还提供了使用动画曲线充分发挥其优势的技巧。
This section explains how to navigate efficienlty in the editor, create and move keys, and edit tangents and tangent types.本节将介绍如何高效地在编辑器中导航,创建和移动关键帧,以及编辑切线和切线类型。
This section explains how to animate Game Objects with multiple moving parts and how to handle cases where there is more than one Animation Component that can control the selected Game Object.本节介绍了怎样动画具有多个活动部件的游戏物体,以及如何处理有多个动画组件的情况,能够控制选择的游戏物体。
This section explains how to add Animation Events to an Animation Clip. Animation Events allow you call a script function at specified points in the animation's timeline.本节介绍了怎样添加动画事件到动画剪辑。动画事件允许在动画的时间线指定点调用脚本函数。| 欢迎光临 纳金网 (http://go.narkii.com/club/) | Powered by Discuz! X2.5 |