It is possible that the navmesh static geometry in the scene is disconnected, thus making it impossible for agents to get from one part of the world to the other.有时,场景中的静态几何体的导航网格不是全部相连在一起的,从而使代理不能从世界场景的这一部分移动到另外的部分。To remedy this, Unity has a system of Off-mesh links为了解决这个问题,Unity有分离网格连接系统
The OffMeshLink component 分离网格连接组件An off-mesh link is a component that can be placed on any object, and it has the following properties分离网格的连接,是一个可以放置任何物体上的组件,它具有以下属性 Start 开始| 欢迎光临 纳金网 (http://go.narkii.com/club/) | Powered by Discuz! X2.5 |