private function createScene():Group {
var g:Group = new Group("myGroup");
var materialAttr:MaterialAttributes = new MaterialAttributes(new LightAttributes( ***e, 0.2 ) );
var material:Material = new ColorMaterial( 0xE0F87E, 0.9, materialAttr);
material.lightingEnable = ***e;
var app:Appearance = new Appearance( material);
pot = new Teiera("pot");
pot.appearance = app;
pot.enableBackFaceCulling = false;
g.addChild( pot );