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标题: unity中如何添加一个时间进度条 [打印本页]

作者: 她。    时间: 2012-9-7 08:48
标题: unity中如何添加一个时间进度条
我想问一下在unity中如何添加一个时间进度条,要求:在第一关时间从满格减少,过关之后,第二关时间往前回一些,但不满格,依次类推
作者: 艾西格亚    时间: 2012-9-7 20:06

用Unity做进度条很方便,GUI里scrollbar就可以轻松实现,再加上lerp一个进度条就完成了。
代码如下:
using UnityEngine;
using System.Collections;

public class BloodBarTest : MonoBehaviour {

public GUISkin theSkin;
public float bloodValue = 0.0f;
private float tmpValue;
private Rect rctBloodBar;
private Rect rctUpButton;
private Rect rctDownButton;
private bool onoff;

// Use this for initialization
void Start () {
  rctBloodBar = new Rect (20,20,20,200);
  rctUpButton = new Rect (50,20,40,20);
  rctDownButton = new Rect (50,50,40,20);
  tmpValue = bloodValue;
}

void OnGUI (){
  GUI.skin = theSkin;
  if (GUI.Button (rctUpButton,"加血")){
   tmpValue = -1.0f;
  }
  if (GUI.Button (rctDownButton,"减血")){
   tmpValue += 0.1f;
  }
  if (bloodValue > 0.0f) tmpValue = 0.0f;
  if (bloodValue < -1.0f) tmpValue = -1.0f;
  bloodValue = Mathf.Lerp(bloodValue,tmpValue,0.05f);
  //~ Debug.Log (bloodValue + " " + tmpValue);
  GUI.VerticalScrollbar(rctBloodBar, 1.0f, bloodValue,0.0f, 1.0f,GUI.skin.GetStyle("verticalScrollbar"));
}

// Update is called once per frame
void Update () {

}
}
作者: 王者再临    时间: 2012-12-30 16:24
学习了,虽然还是有难度,谢谢楼主的用心  




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