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标题: unity3d 设置子物体 [打印本页]

作者: yeu1233    时间: 2012-9-4 09:46
标题: unity3d 设置子物体
public Transform fatherOb;



private void Start() {

     transform.parent = fatherOb;

}





倒过来,就是把对方设置成父物体




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