Building Blocks:
(a) Point Particle System-Particles/Point Particle System
(b) Set As Active Camera-Cameras/Montage/Set As Active Camera
制作构想:
首先在Frame-Reflector添加属性Particle Sphere Deflector而使Particle从Frame-Emitter发射至Reflector时会受阻挡而扩散开来。
制作步骤:
(a) Particle
Point Particle System:首先在Frame-Reflector增加属性Particle Sphere Deflector,Value(Response; Friction; Density)调为-(1; 1; 100%),使Particle接触到Reflector会受阻挡且产生扩散的效果(如图标)。