The first thing I do is adjust the Levels. This is going to be different for every image since it depends on how dark the render is. For this image I adjusted the right Input level * 255 to 180.
Then to give the image a warmer feel I adjusted the yellow midtones to -8 using the Color Balance tool.
然后为了使图片具有一种温暖的感觉,我通过利用 Color Balance 工具调整黄色中间调到 -8。
The last thing I do is use Neil Blevins’ specular bloom method to add an even more dramatic effect to the lighting. The tutorial for this can be found here:
最后我使用了 Neil Blevins 的高光润饰的方法来为照明添加了更加戏剧性的效果。这个练习可以在这里找到:
http://www.neilblevins.com/cg
_
education/specular
_
bloom/specular
_
bloom.htm
(译者:地址里的教程就一个 max 效果:blur 效果~超级简单~,在 PS 里也能轻松达到同样的效果,看下文。)
I will outline it quickly here too. The first thing to do is to duplicate the Background Layer. Then add an extreme amount of contrast to the image and lower the brightness. For this image I raised the contrast to 90 and lowered the brightness to around -100. This will differ for each image. Basically what you see highlighted will received the bloom effect. When your contrast and brightness values are less extreme more of the scene will receive the bloom. In some cases this may not be what is wanted since it can wash out the image overall.
The next step is to desaturate the layer that will take on the bloom effect. Then add a Gaussian blur filter to the layer. I usually adjust the *ting to around 15 pixels.
Then change the layer *ting to linear dodge . The lighting should look blown out now so we’ll need to lower the opacity . I usually * it around 10-15*.
然后调整图层模式为 linear dodge。光线现在应该强烈的出现了,然后我们将需要降低它的透明度,我通常设置在10-15*左右。