



rime; onto the folder “Audio” in the “Project” panel.
rime;.

rime;, Near to “0.5&
rime; and Far to “22&
rime;. From the menu choose “GameObject/Create Other/Directional Light” and in the Inspector: Position [0, 0, 0].

rime;, Near to “0.5&
rime; and Far to “22&
rime;. From the menu “GameObject/Create Other/Directional Light” and in the Inspector: Position [0, 0, 0]. From the menu “GameObject/Create Other/Plane” and in the Inspector: Position [0, 0, 8], Rotation to [90, 180, 0], Scale to [3, 1, 2].
rime; (to compensate for the perspective). That’s it – hit the Play button and see your game in 2.5D! Ain’t that cool?


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