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标题: 3D电影《王国之心》:梦里花落知多少 [打印本页]

作者: 铁锹    时间: 2012-8-1 15:04
标题: 3D电影《王国之心》:梦里花落知多少


Kingdom Hearts 3D: Dream Drop Distance review







The latest Kingdom Hearts, Square-Enix's most convoluted series, is both a franchise pinacle and the Nintendo 3DS' best game to date.
Fun fact: Most video games are accompanied by a list of restrictions from the game’s publisher when you go to review them. Many times you’re asked to not give up story details or even talk about certain items you get later on in a game. The review guidelines for Kingdom Hearts 3D: Dream Drop Distance are particularly notable because of the second requirement in the list from Square-Enix. It reads: “The storyline of Kingdom Hearts 3D: Dream Drop Distance may not be revealed past the prologue. The overall storyline of the Kingdom Hearts franchise may be discussed.”
Frankly, describing the Kingdom Hearts storyline in any detail, whether in the context of this new Nintendo 3DS entry or in terms of the larger series, is a baffling challenge in and of itself. This is a franchise wherein five different protagonists in four different games are the same person. Do you hear what I’m saying? Sora, one the leads in Kingdom Hearts 3D isn’t the same Sora of 2011 DS game Kingdom Hearts Re:Coded. That Sora is a computer program based on this Sora. In fact, the Sora in Kingdom Hearts 3D isn’t even Sora. He’s the dream projection of Sora. Right. This is not a mere mash up of Disney and Squaresoft characters like Final Fantasy VII’s Cloud anymore. It’s its own weird beast.
All of this minutiae is to illustrate a point: Despite having video games’ most convoluted, vague, obtuse, saccharine, and downright weird storyline—not to mention one of the longest***nning as the series turns 10 this year—this is still a great game. Kingdom Hearts 3D: Dream Drop Distance, for all its seemingly needless complexity in story and mechanic, is the best game for the Nintendo 3DS and the second best game released in the series.

Square-Enix’s request for discretion about the story isn’t necessary because, for anyone not entrenched in the series, it is impenetrable. This is the first real continuation of the story from Kingdom Hearts 2. Sora and his best friend/rival Riku are called by Yen Sid (he of Fantasia’s famous Mickey short “The Sorcerer’s Apprentice”) to unlock the sleeping hearts of a number of worlds based on famous Disney films. In doing so, Riku and Sora will become Keyblade Masters, expert wielders of the series’ iconic weapons, and they will be able to rescue the heroes of PSP prequel Kingdom Hearts: Birth By Sleep and finally defeat villain Xehanort.
If all those specifics mean something to you, know that Kingdom Hearts 3D delivers the goods in the story department, nicely setting up the series for a proper Kingdom Hearts 3. For people wondering what the hell a Xehanort is, know that all of this is context for sending Sora and Riku into the worlds of films like Tron: Legacy and The Hunchback of Notre Dame where the duo***n through a ***ncated version of the movie plots while pursuing their own adventure. This means you get to make an anime teenager fight an evil Jeff Bridges named CLU and his minions. Strange? Certainly. Awesome? Surprisingly so.
Those fights are delectable as well. Riku and Sora don’t control too differently from one another, with a selection of special attacks, spells, and items available to both. They’re customizable, suiting your taste and depending on a given challenge. What is new is the game’s “Flowmotion” maneuvers that make the combat faster and more acrobatic. Pressing the Y button will send you***shing into the environment letting you propel yourself around the space and pull off special attacks. Flowmotion into a wall and you can jump to higher ground where you can land on a lamppost, swinging around and damaging enemies. It makes for exciting battles and it’s impressive how easy it is to follow what’s happening on screen, something that’s been a problem for past Kingdom Hearts.
Also new are the Dream Eaters. Rather than a battle party of Disney characters or flying solo, you have benevolent versions of the game’s enemy Dream Eaters to fight with you. Raising them in a pet simulator—you can pet them with the touch screen, feed them, and play minigames with them—unlocks a variety of spells and skills accessible to Sora and Riku when they’re partnered with those particular pets. You can also “sync” with the Dream Eaters for big attacks. This is the area that Riku and Sora differ: If Sora syncs with a weird cat/porcupine hybrid named Pricklemane, he’ll swing him like a morningstar whereas Riku will absorb the critter and gain new combos.
Fighting well with your Dream Eaters is an enjoyable mix of experimentation and exploration. If you’re fitted with a bad crew, you’ll lose quickly, which can keep you from progressing in the game’s story but also kill your “Drop” time. Sora and Riku are actually adventuring through separate dream versions of the same world and they’re stuck on timers. You only have a limited window before you have to drop into the other character’s dream, and you have to collect points to buy yourself more time in the next drop.
It all sounds absurdly complex on paper—the minigames, the raising of pets, the shifting between characters—but it all works in***cution. Kingdom Hearts 3D puts very few barriers between you and its world, a nice realization of its themes of world hopping and personal connections, and these myriad***les ultimately gel into a fluid game. It’s beautiful and inviting in spite of its complexities. The game’s clean look deserves especial mention, with vibrant cartoon graphics that best even Resident Evil: Revelations as a showcase for the hardware.
Conclusion
Like Square’s review requirements, Kingdom Hearts 3D has a lot of***les, and they may seem just as needless and contradictory as those on the list at first. Then again, so do the***les in dreams. Dreams are actually a lot like Kingdom Hearts. “I was me but I wasn’t me and I could fly. Then Sephiroth showed up! It was crazy.” Like you do in a dream, it’s best to pick up Kingdom Hearts 3D and just go with the flow. The action, the art, even the labyrinthian story; they’re all as bizarre and wonderful as any good dream. Pick it up, dive in, and dream on.





在线翻译:



最新王国之心,Square-Enix的最令人费解的系列,既是一种的专营pinacle和任天堂3DS“迄今为止最好的一场比赛。



有趣的事实:大多数视频游戏是伴随着从游戏的出版商的限制清单,当你去对其进行审查。很多时候,你问不放弃故事的细节,甚至谈谈你以后在一场比赛中的某些项目。王国之心3D审查准则:梦下落距离正方形Enix名单中的第二个要求,特别是因为显着。它写着:“故事情节王国之心3D:梦下落距离不得透露过去的序幕。王国之心专营权的整体故事情节可能进行讨论。







坦率地说,在任何细节描述的王国之心“的故事情节,无论是在这个新的任天堂3DS条目中或较大的系列,和本身是一个令人费解的挑战。这是一家专营,其中5个在四个不同的游戏中不同的主角是同一个人。你听到我在说什么? SORA,王国之心3D线索不相同SORA:2011 DS游戏王国之心再编码。索拉那是一种计算机程序,基于这SORA。事实上,在王国之心3D索拉甚至不是SORA。他是SORA的梦想投影。权利。这是不是一个单纯的醪像迪斯尼和最终幻想VII云史克威尔字符了。这是它自己的怪异的野兽。



这所有细节,是为了说明一个观点:尽管视频游戏最令人费解的,含糊其辞,钝,糖精,非常怪异的故事情节,更不用说运行时间最长的一个系列今年10,这仍然是一个伟大的游戏。王国之心3D:梦下落距离看似不必要的复杂故事和机械师,是最好的游戏为任天堂3DS系列发布的第二个最好的游戏。



Square-Enix的请求酌情讲的故事是没有必要的,因为不盘踞在该系列的人,它是坚不可摧的。这是真正的第一王国之心2的故事延续。索拉和他最好的朋友/对手Riku日元希德(幻想曲著名的米奇短“魔法师的学徒”)被称为解开沉睡的心的世界著名的迪斯尼电影的基础上。这样做,Riku和Sora将成为的Keyblade大师,专家的wielders系列的标志性武器,他们将能够救英雄PSP的前传“王国之心:梦中诞生,并最终战胜小人Xehanort。



如果所有这些细节意味着给你的东西,知道,王国之心3D故事部门提供的货物,很好地建立一个适当的王国之心3系列。人们想知道的地狱Xehanort的是,知道这一切都是范围内发送到世界的电影,像开创SORA和Riku:遗产和钟楼怪人其中两人通过电影情节而被截断的版本运行追求自己的冒险。这意味着你做一个动漫小将打名为CLU和他的爪牙邪恶杰夫桥梁。奇怪吗?当然可以。真棒!令人惊讶的是这样。



这些战斗以及美味。 riku和Sora不控制了彼此不同,选择的特殊攻击,法术,项目既。他们定制的,适合你的口味,并根据一个给定的挑战。什么是新游戏的“Flowmotion”演习,使作战速度更快,更杂技。按Y键将发送给您冲的环境,让你推动自己周围的空间,拉断的特殊攻击。 flowmotion到墙上,可以跳转到地势较高的地方,在那里你可以降落在灯柱,左右摇摆和破坏敌人。这激动人心的战斗,并按照屏幕上发生了什么,东西是过去王国之心的一个问题是多么容易,这是令人印象深刻。



也有新的梦食者。战斗党,而不是一个迪斯尼人物或飞独奏,你有游戏的敌人梦食者的仁慈的版本跟你拼了。提高他们的宠物模拟器可以与触摸屏宠他们,牧养他们,玩小游戏中解锁各种法术和技能SORA和Riku访问合作时,他们与那些特定的宠物。还可以“同步”梦食者为大攻击。这是Riku和Sora不同的区域:如果有一个奇怪的猫/豪猪混合命名Pricklemane空同步,他会像晨星摆动他Riku而将吸收的小动物,并获得新的组合。



战斗以及与你的梦食是一个愉快的组合试验和探索。如果你与一个坏船员配备,你会很快失去,它可以让你在游戏中的故事进展,但也杀了你“滴”的时间。索拉和Riku实际上是通过同一个世界不同的梦想版本的冒险和他们卡上的计时器。你只能有一个有限的窗口前,你有拖放到其他字符的梦想,你必须收集点买自己更多的时间在未来下降。



这一切听起来荒谬的复杂纸的小游戏,养宠物,字符之间的转移,但是这一切都在执行工作。王国之心3D把你和它的世界,一个很好的实现它的主题跳跃的世界和人脉关系之间的一些障碍,这些无数的规则,最终凝胶流体游戏的。尽管有其复杂性,它的美丽和邀请。本场比赛的干净的外观,值得特别提到,充满活力的卡通图形,甚至生化危机:启示作为一个展示的硬件。



结论



像广场的审查要求“,”王国之心3D“有很多规则,他们可能初看起来就像不必要和清单上的矛盾。话又说回来,这样做的规则,在梦中。梦想其实很多像王国之心。



“我是我,但我不是我,我能飞。然后,Sephiroth的显示了!这是疯了。“就像你在做一个梦,这是最好选择了王国之心3D,只是顺其自然。动作,艺术,甚至曲折的故事,他们都奇怪,任何美好的梦想而精彩。把它捡起来,潜水,​​和梦想上。Web3D纳金网www.narkii.com













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